No real surprises, then, when we say that a relatively obscure anime license and an outdated game engine don't exactly make Saint Seiya: The Hades triple-A material. Recently, though, the genre has more or less been left to the big dogs and it's rare to see an accomplished 3D fighter these days that isn't from the same stable as one we already play on occasion. 1 rates among the more interesting, while shameless cash-ins like Star Wars: Masters Of Teras Kasi became a common sight as shops became saturated with PlayStation software. Success for the likes of Tekken, Virtua Fighter and Soul Blade forced developers around the world to have a crack at what was obviously the genre du jour to varying effect - Square's Tobal No. There was a time early in the 32-bit generation where everybody wanted a piece of the 3-D fighting market.
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